openPipeline for Maya
13/11/2011 Để lại bình luận
OpenPipeline is an open source framework for managing animation production data and workflow.
Its first implementation is a MEL-based plug-in for Autodesk Maya that handles specific aspects of production: automatic directory structures, file naming conventions, revision control, and modularity that makes multi-artist workflows possible. Versions for other production applications are on the way.
Open Pipeline: http://openpipeline.cc/
Link from Zeth Willie’s tutorial