05/08/2012 3 phản hồi
modeled based on the photo by Thach bamboo, Hardy yuen
Shadowness’s Daily Inspiration#524: link. Thanks, Litavis! :)
Done! Finally, I did it before midnight :))
Self critique (If you love it, keep loving it & dont read these lines below ^^)
Eventually, I know how to do hair (Ya huuu!!!) , but there are something that I don’t satisfy about this piece.
First, the hair in hair cut cannot rendered out under mental ray lights (it crashed all the time). Then, I rendered hair and face in different scenes, but I dont know how to render out the alpha channel for the hair. This issue led me to the big paint-over job in post situation.
Second, she still doesn’t have facial hair, which can add more credibility into it.
Third, the hair itself still looks fake, it like … 3d hair than a real hair…
Eye lid is so thin …
The color above the eye lid is make-up material, but I did it within subdermal – texture, then it look like the actual skin material, not a make-up. Aaaaa
I can go on and on with my own problems. Anyway, I hope that next time will be better. And… hope you enjoy, too! ^^